Friday, March 25, 2011

E-Learning: Design Opportunities at Home Part 2

a)it is very easy to use
b)the basin is black and the tap is beach
c)it is very safe
d)the purpose is to prevent a person from wetting his hand while the tap is on and he can take bowl.


Sunday, March 6, 2011

Ideation

1)it is very hard to draw some objects but if we use the shape borrowing , it makes it easier to draw some shapes.for example, a combination of circle and square .
2)scamper helps us to improve our design, helping us to make object to become better.like from a plain design ,using the SCAMPER method we can make it more interesting and nicer while , the SCAMPER allows us to decide what to remove from the design.After applying the SCAMPER method to your design helps make your design to be the nicest and the most functional.

Tuesday, March 1, 2011

Design Appreciation

 poorly design product:
the first one, the two controller are join together so if it want to play two play, they will have hard time controlling .  
 the second one , is the person fire a bullet, it will most likely to hit himself
the good designs:   the first product  is bendable so it can put it in some places in the devise that  the space is small so it can stuff this product in
 the second product is a mac book air . it is small  and thin .so it  takes up a little space

all image taken from google

Tuesday, February 8, 2011

Challenge Based Learning (CBL)

BI:water


EQ:water is essential for life to go on but we are dirtying our water resources


Challenge:clean the Singapore river for once a week   


GQ:how am i going to clean it.
:what will i use to clean it




BI:transport


EQ:transport is a thing i cannot live without as i will need transport to go to school and other school.but it can pollut
the environment


Challenge:walk from school to the MRT station after school


GQ:how long is the route.